GoldCards, a Hearthstone reference guide version 1.1 is live on the App Store.
It is mostly a data update regarding the recent nerf of Unleash the Hounds though I did squeeze in a few other bug fixes.
A few days ago I started to archive a lot of the Clickable Bliss website, replacing it with a smaller “hiatus” version. In the process I moved the MegaManEffect which lived primarily via a blog post and a GoogleCode subversion repo to GitHub.
The MegaManEffect is an application that emulates an effect seen in the classic NES game Mega Man 2. When you launch a Mac OS X application, the screen goes dark, stars sweep the night sky and your application’s icon is presented in a blue letter box bar with a cheesy 8-bit music introduction.
MegaManEffect was written while I attended the ADHOC/MacHack conference in 2004 and took second place in the ADHOC Labs Showcase! In the summer of 2005 the application hit a nerve in the community generating tons of interest and downloads. It is to this day one of the most distributed pieces of code I’ve even written.
Funny enough after tweeting the move I ended up getting an email and later a pull request to update the code base to compile on 10.9. I approved the pull request today (thanks @smithrobs!) with a few other fixes.
The MegaManEffect will be 10 years old this summer.
It’s been a crazy week. Some random notes and observations…
Apple did a tremendous job streaming the Keynote. I watched it live on my Apple TV in the living room while chatting with friends on IRC and Twitter. It was awesome. As for the content, let’s review:
Mac OS X 10.9, Mavericks — Not a huge fan of the name. I liked Sea Lion! As for the user facing features, most are pretty meh for me, I will enjoy better dual monitor support. I also like the idea they are pushing iCloud Keychain and that it will suggest higher quality passwords for people. I myself will stick with 1Password but this is a great feature for users at large. The advanced tech of 10.9 looks great. Love the focus on battery life.
iOS 7 — I have very mixed feelings for the new UI. Some of it I like, some of it I don’t. Between the historic adoption rate of new versions of iOS and the complexity of delivering a consistent experience across iOS 6 and iOS 7, I can see many apps moving to iOS 7 only in the coming months, particularly ones that aren’t released yet.
While not reviewed in detail during the keynote, the real gems for me are in the developer tools and APIs released this week. Xcode 5 looks awesome. The new continuos integration services of OS X Server looks great (though time will tell if it can be a full on replacement for current solutions). Tons of brand new tech including: Text Kit, Sprite Kit, Game Controllers, UIKit Dynamics and better multitasking have been introduced along with some great improvements to current APIs. It’s going to be months until I have time to play with everything.
New Mac Pro — I’ve been a long time customer of the Mac Pro and was in the market for one in 2011 when I sadly, after continued uninspiring updates to the product line, had to settle for a loaded (max RAM / max Graphics Card / 256 SSD) iMac instead. Not to sound like a total dick, the iMac has been great and really fast but I still longed for the multi-drive, graphics card replaceable, mega ram slot tower that I was accustom to. So this new Mac Pro is actually in my eyes more of a loaded Mac mini style device. There is little chance you’ll be replacing these graphic cards (yes cards, it has two of them; probably to support the unannounced retina display this Mac Pro will probably ship along side with) and there doesn’t seem to be much room for extra internal hard disk space. That said, this machine’s stats looks awesome and I have been antsy for a retina display on the desktop. I’ll have to see a price tag before I commit myself but am happy I have options when it comes time to upgrade my current iMac.
There were also new Macbook Airs released at the show. I have and really enjoy my 13-inch Air and while the new extra battery life of these new models are probably very important for some people I am lucky enough to be able to plug-in when needed so will probably skip this generation. If it was a retina screen, maybe I’d change my tune.
Sessions — After the keynote, Apple, like they had promised, started publishing the session videos, usually less than 24 hours after they had been presented. By the end of the week we also had choices for HD or SD variants as well as the PDF slides. This helps take the sting out of not being able to acquire a ticket a lot and I thank Apple for putting forth the extra effort to do so.
I haven’t been keeping up with E3 nearly as much as I have been Apple news, but seems like everyone had a great time out in LA. Playstation 4 announced it will not be following Microsoft’s lead and is promising very little DRM on the PS4 that will inhibit things like game sharing and used game sales. This, plus a cheaper price tag and arguably better under-the-hood tech has pushed itself to the top the console food chain. Time and games will tell how things end. For me, I’m not planning on a day one purchase. I’d like to see how things pan out and find a must have game to push me over the edge.
As for my Nintendo, for which I always have a love/hate relationship with, we saw a new Smash Bros, a new Super Mario 3D World, as well as lots of new info on the new 3DS Pokemon and Zelda titles.
Moving from back to front, I’m getting pretty jazzed for the new Pokemon. Even outside my previous fandom for the series, this new release has a lot of new elements to check out. Being a huge Link to the Past fan has me interested in this new sequel game though I’m still mixed on feelings of curiosity mixed with disappointment that they aren’t doing something more unique. I own Super Mario 3D Land for the 3DS and it was not something I really enjoyed. The gameplay was very slow and continued use of the same old Mario platforming was exhausting. Considering the lack of interest New Super Mario Bros got as a Wii U title, you’d think they’d start to catch on that we need real NEW things but alas this seems lost on Nintendo. Finally, Smash Bros fans will inevitably enjoy a new release of Smash Bros. Even I get a little giddy seeing MegaMan added as playable character. Unfortunately I’m not a fighter fan. I no longer share a house with people to regularly play with and even when I do play these games at a party it becomes a button mash as no one knows all the moves. I think I’ve grown out of it. 🙁
On Thursday we had our usual monthly meeting for CocoaHeads. With the Apple event still in-progress there was lots of chatter about all the new stuff. When the meeting finally started we actually ended up with so many talks and demos we went over time. Reactive Cocoa in particular kept many a CocoaHead asking questions and thinking out of the box.
Saturday we held a hackday, our first CocoaHead event in some time. The hackday was focused on iOS 7 and had people work solo or team up to experiment with the latest API toys. Throughout the day we provided breakfast, snacks and a home made lunch from IndyHall’s own Kara LaFleur (@KaraLaFleur). At the end of the day we presented our results to the group and awarded book prizes from the Pragmatic Programmers and Big Nerd Ranch. All in all things went great and it was good to see some people attend who normally can’t make our nightly meetings.
It’s now Sunday and after an extremely busy week I’m relaxing. I do have plans to head out for some dinner later to wish my Mom to wish her a happy Father’s Day but otherwise am enjoying a lazy day around the apartment.
For all my Apple and gaming friends, I hope you enjoyed this week as well and enjoy the upcoming releases. Have fun!
While I haven’t mentioned it too much on the blog, I’ve recently got back into Let’s Plays. From the new Let’s Play index page:
Let’s Plays (often shortened to LPs) are basically people playing a video game and adding commentary on top. Some people like showing off all the things and secrets, such as HCBaily and ChuggaaConroy, while others treat LPing more as a personal journal, like NintendoCapriSun. I’m still finding my voice but am enjoying the process.
For more info, RSS links and such check out the new LP index page.