Learning Rust via Game Development: Starting Dungeon Crawler
Posted on
A second update and demo of my work through Hands on Rust. This time we are building a graphic turn-based dungeon crawler game.
About the Author. Mike Zornek is a developer and teacher focusing on product design and development with a heavy focus on Elixir and LiveView. In between his projects, Mike helps other teams through consulting. During off hours, he enjoyed watching Phillies baseball and playing relaxing video games.