WWDC 2015 Wish List
My WWDC 2015 wish list, mostly Swift tooling: refactoring in Xcode, Instruments support, and something like gofmt.
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My WWDC 2015 wish list, mostly Swift tooling: refactoring in Xcode, Instruments support, and something like gofmt.
My Philly CocoaHeads talk reviewing a handful of iOS code patterns, and where to find our growing archive of meeting videos.
Edge Cases is ending after 128 episodes. A goodbye to the rare Apple developer podcast that actually talked about code.
Contractor or consultant? Naming which one you are sets client expectations before the relationship goes sideways.
A 1,780-line pull request gets a worse review than a small one. Why I keep working to make my changes smaller than that.
A must-watch Mike Monteiro keynote on presenting creative work, getting paid, and the delicacies of client relationships.
TripAdvisor keeps emailing me about how many people my one review reached, and it is a smart way to keep contributors writing.
Swift wants everything explicit and Cocoa is happy to sort it out later. Two personalities that fate has made roommates.
Kicking off a new side project, rebuilding the Philly CocoaHeads website that has been running on inherited code since 2010.
The list of questions I built up while job hunting, on culture, process, and pay, meant to tell me whether a company fits.
I accepted a job with Big Nerd Ranch. What Aaron Hillegass's Cocoa Programming book did for my career, and why this move matters.
Tickets are open for the two-day Introduction to iOS Development class I am teaching for Girl Develop It in February.
An architecture kata I ran at a CocoaHeads Side Project Saturday. Pair up, design one app, then compare what everyone built.
My first CocoaConf, in Boston. High speaker quality, a good weekend, and the reason I plan to catch a future tour stop.
A recap of the second Philly CocoaHeads workshop, a full day on designing and planning an iOS app before you build it.
A quick recap of the first CocoaLove. I counted two open laptops all weekend, which tells you how engaged the room was.
· Series: Journals
I name my hardware after video game characters. A short history of my phone names, starting with an iPhone 4 called Dex.
CocoaLove is next month and we are on the last marketing push. Grab a ticket, or get in touch about sponsoring.
A friend asked how to handle clients who value speed over quality. My reply, which starts by looking inward first.
Apple's review guidelines promise to reject apps that are not useful or entertaining. A look at how well that holds up.
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