New Gaming PC
I got an itch to build a new gaming PC at the end of summer. What I picked, and some notes from the assembly.
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19 posts.
I got an itch to build a new gaming PC at the end of summer. What I picked, and some notes from the assembly.
A second Hands-on Rust update, this time building a graphic turn-based dungeon crawler. Video demo included.
A short show and tell on how I am learning Rust by working through game development exercises.
What I have been playing over the holiday break, including WoW Classic on an RP-PvP server and the Link's Awakening remake.
Heading to my first ElixirConf for four days of workshops and talks, including LiveView. Then some well-earned time in Azeroth.
What I am playing in February 2019, mostly Civilization VI and learning its mechanics ahead of the Gathering Storm expansion.
A September gaming update. Officially done with Hearthstone, a rogue leveled to 120, and unsubscribing right as the raid dropped.
Hearthstone went from expensive to ludicrous over the past year, so I am out. A short video on what pushed me over the line.
A May gaming update: Stardew Valley winding down, a new Hearthstone expansion, and a second, better attempt at Zelda on Switch.
I quit World of Warcraft and immediately replaced it with Stardew Valley. An April update on the backlog I meant to be clearing.
A gaming update on why I stepped away from World of Warcraft despite loving Legion, and what a healthier play session looks like.
The parts list and the reasoning behind my new gaming PC, built mostly to run World of Warcraft and Final Fantasy 14.
· Series: 31 Days 31 Products
Day 17 of 31 Days, 31 Products. Elgato Game Capture HD, a passthrough box for recording whatever is on your console or screen.
· Series: 31 Days 31 Products
Day 16 of 31 Days, 31 Products. Hearthstone, the card game that became my way to destress between long coding sessions.
Apple's review guidelines promise to reject apps that are not useful or entertaining. A look at how well that holds up.
GoldCards 1.1 is on the App Store, mostly a data update for the Unleash the Hounds nerf plus a few bug fixes.
MegaManEffect, my old Mac app that plays a Mega Man 2 animation on app launch, has moved from GoogleCode to GitHub.
A week in review covering the WWDC keynote and Mavericks, E3, and the latest Philly CocoaHeads meeting.
I added a Let's Play index to the site. What LPs are, and the channels I keep coming back to.