Evolve or Die: It's Time to Rethink Meetup Groups
Many meetup groups have not evolved and are in decline. A video on why that happens and how to help your own group thrive.
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Many meetup groups have not evolved and are in decline. A video on why that happens and how to help your own group thrive.
A short video talking about bartering your time with other developers to help add perspective to each other's side projects.
A short talk about how recent user interviews have challenged some of my assumptions about how Guildflow accounts should work.
We are moving from our Kotlin book to the Android book. Great time to join us!
Adding a formal, descriptive transparency report would restore a lot of faith in the Gatekeeper system after this week's events.
Today I recorded some thoughts regarding the challenges meetups are facing as they've been forced online and ideas how those challenges can be met.
I'm trying to schedule some more customer research (not selling anything) phone calls (30m) with other meetup organizers.
I am a privacy advocate by every measure, and WebKit's approach to new web features still worries me. Here is why.
More details about my freelance and consulting offerings on my For Hire page.
A quick tour of some of the tools you'll want to use to help learn Kotlin.
A few ideas to help you keep your stress low and your speaker confirmations flowing.
An Android book club aimed at iOS developers, using what you already know from Swift and iOS to shape the conversation.
What do you do when no one submits a presentation for the monthly meeting? You make it work and plan something yourself.
A short video that talks about Mac OS X and sheets.
My meetup project has a new name. Why Campfire and Clubhouse did not survive the trademark checks, and what Guildflow means.
The EU opened formal antitrust investigations into Apple's App Store rules. My take on why the scrutiny is long overdue.
I finished this book over the weekend. Here were a few highlights.
A 12-minute video on how I finally made OmniFocus work for my weekly task list, not just the long term projects.
Most quality iOS apps cost between $100,000 and $1,000,000 to build. Where that range comes from, and what moves you inside it.
It can be hard to keep the momentum with a long term side project. I've found accountability help recently through a mastermind group.
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